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[personal profile] kawatan
I got emailed this question recently, and figure others might want to know my answer!

My personal favorite of all time is Dungeon Crawl Stone Soup: https://crawl.develz.org. It's in very active development, a focus on removing tedium and getting to the meat of interesting decisions. It's also remarkably accessible despite its depth. I prefer to play Webtiles, but console and offline are also options.

Many of the other games I like also focus on that non-simulation, tedium-removing, tactics-first approach:
Brogue: https://sites.google.com/site/broguegame/
Dungeonmans: https://store.steampowered.com/app/288120/
Crypt of the NecroDancer: https://store.steampowered.com/app/247080/

I will admit that deep simulation and "The DevTeam Thinks of Everything" has its charm, and is the source of many of my fond memories and much of roguelike culture:
Nethack: https://www.nethack.org/
Ancient Domains of Mystery: https://www.adom.de/home/index.html

I'm excited to see the weird world being created in games, too. While I'm less technically competent in these, they're still exciting to me:
HyperRogue: https://www.roguetemple.com/z/hyper/
Caves of Qud: https://store.steampowered.com/app/333640/
868-HACK: https://store.steampowered.com/app/274700/

When I'm not at a computer, I have a few games on my Android phone as well:
Shattered Pixel Dungeon
Hoplite
Sproggiwood
Cardinal Quest 2
(I find the mobile ports of DCSS and Nethack lacking, though I look forward to their eventual improvement.)

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